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Arduino

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70 Projects for the Experienced Programmer
by John Boxall

For Arduino programmers who’ve mastered the basics, this book is the next step toward becoming an expert Arduinian. You’ll build 70 complex and practical projects with this versatile microcontroller platform and gain advanced skills to design reliable, professional, user-friendly creations.

You’ll remote-control your Arduino via Bluetooth and instant messaging, improve the accuracy of clock projects with internet time servers, and automatically turn your Arduino off when it completes a task. You’ll safely control AC mains power and higher currents and conserve battery with low-power and sleep modes. You’ll also use Charlieplexing to control LED matrix displays, keep your Arduino running with a watchdog timer, communicate over longer wired distances with the RS232 and RS485 buses, and much more.

Along the way, you’ll build fun and useful devices like:

  • A camera-enabled circuit to stream videos
  • An MP3 player to listen to audio of your choice
  • A CAN bus circuit to gather speed and engine data from your car
  • A web server to display data captured with an ESP32 board
  • A PS/2 keyboard to improve your user interfaces and easily enter and display data Guided by an Arduino master, you’ll harness dozens of sensors, motors, displays, and techniques to bring your own expert inventions to life.

Requirements: Arduino Uno and other Arduino-compatible microcontrollers andUSBasp programmers. Some projects may require other inexpensive parts.

by Martin Evans, Joshua Noble and Jordan Hochenbaum

Arduino in Action is a hands-on guide to prototyping and building electronics using the Arduino platform. Suitable for both beginners and advanced users, this easy-to-follow book begins with the basics and then systematically guides you through projects ranging from your first blinking LED through connecting Arduino to devices like game controllers or your iPhone.

Learn Electronics by Making 10 Awesome Projects
by Brian Huang and Derek Runberg

The Arduino microcontroller makes it easy to learn about electronics, but it can be hard to know where to start. The 10 projects in this book will teach you to build, code, and invent with the super-smart Arduino and a handful of parts.

First, you’ll master the basics with a primer that explains how a circuit works, how to read a wiring schematic, and how to build and test projects with a solderless breadboard. Then you’ll learn how to make your hardware move, buzz, flash, and interact with the world using motors, LEDs, sensors, and more as you build these 10 projects:

  • The classic first Arduino project: blinking an LED
  • A miniature traffic light
  • An LED screen that displays animated patterns and shapes
  • A fast-paced button-smashing game to test your reflexes
  • A light-sensitive, color-changing night-light
  • A challenging ball-balancing game
  • A temperature-sensing mini greenhouse with an automated fan and vent
  • A motorized robot that you can control
  • A racing timer for toy cars
  • A tiny electric piano that you can actually play! With each project, you’ll learn real coding skills so you can tell your inventions what to do, like how to store temperature readings with variables, start a timer or spin a motor with functions, and make decisions using loops. You’ll even find tips and tricks to put your own twist on each gadget and take things further.

Uses the Arduino Uno board or SparkFun RedBoard

Geeky Projects for the Experienced Maker
by Warren Andrews

You’ve mastered the basics, conquered the soldering iron, and programmed a robot or two; now you’ve got a set of skills and tools to take your Arduino exploits further. But what do you do once you’ve exhausted your to-build list?

Arduino Playground will show you how to keep your hardware hands busy with a variety of intermediate builds, both practical and just-for-fun. Advance your engineering and electronics know-how as you work your way through these 10 complex projects:

  • A reaction-time game that leverages the Arduino’s real-time capabilities
  • A tool for etching your own printed circuit boards
  • A regulated, variable-voltage power supply
  • A kinetic wristwatch winder decked out with LEDs
  • A garage parking assistant that blinks when your vehicle is perfectly parked
  • A practical and colorful pH meter
  • A ballistic chronograph that can measure the muzzle velocity of BB, Airsoft, and pellet guns
  • A battery saver that prevents accidental discharge
  • A square-wave generator
  • A thermometer that tells the temperature using a sequence of colored LEDs Each project begins with a list of required tools and components, followed by the instructions, full sketch, and circuit board templates for the build, as well as directions for building a permanent enclosure. You’ll even find the author’s design notes, which are sure to provide inspiration for your own inventions.

Gather your parts, break out the soldering iron, and get ready to take your Arduino skills to the next level with Arduino Playground.

Uses the Arduino Nano and Pro Mini boards

25 Practical Projects to Get You Started
by Mark Geddes

Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an ­Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system.

First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and ­circuit diagrams, and all necessary code.

Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators.

Uses the Arduino Uno board

25 Simple Electronics Projects for Beginners
by Mark Geddes

This second volume of the ­Arduino Project Handbook delivers 25 more ­beginner-friendly electronics projects. Get up and running with a crash course on the Arduino, and then pick any project that sparks your interest and start making!

Each project includes cost and time estimates, simple instructions, colorful photos and circuit diagrams, a troubleshooting section, and the complete code to bring your build to life. With just the Arduino board and a handful of components, you’ll make gadgets like a rainbow light display, noise-level meter, digital piano, GPS speedo­meter, and fingerprint scanner.

This collection of projects is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators.

Requires: Arduino Uno board

“It is so good, I sent my copy to a teacher who just started teaching electronics to teenagers.” —Electronics Weekly

A Hands-On Introduction with 65 Projects
by John Boxall

The Arduino is an inexpensive, flexible microcontroller platform that makes it easy for hobbyists to use electronics in DIY projects. With its wide range of input and output add-ons, sensors, indicators, displays, and motors, the Arduino offers you countless ways to create interactive devices.

Through 65 hands-on projects, Arduino Workshop will teach you the tricks and design principles of a master craftsman. This edition has been updated for the latest version of the Arduino IDE and revised to reflect current hardware and technology. It includes coverage of general electronics concepts as well as schematic diagrams and detailed images of components. You’ll experiment with touchscreens and LED displays, explore robotics, use sensors with wireless data links, and control devices remotely with a cell phone.

Throughout the book, hands-on projects reinforce what you've learned and show you how to apply that knowledge. As your understanding grows, the projects increase in complexity and sophistication. Along the way, you’ll learn valuable lessons in coding, including how to create your own Arduino libraries to efficiently reuse code across multiple projects.

Build projects like:

  • An electronic version of the classic six-sided die
  • A GPS logger that records and displays travel data
  • A keypad-controlled lock that opens with a secret code
  • A binary quiz game
  • A motorized remote control car with collision detection

Whatever your skill level, you’re sure to have fun as you learn to harness the power of the Arduino for your own DIY projects.

NEW TO THIS EDITION:

  • A chapter on creating your own Arduino libraries
  • Updated robotic vehicle projects
  • Newer shields that leverage GPS, 3G, and LoRa data transmission capabilities
  • A chapter on MAX7219-based numeric LED displays and LED matrix modules

Covers Arduino IDE 2.x